![]() ![]() Millers turn the wheat into flour, bakers make bread from that and so on. You allocate a field and a farmer will plant and harvest wheat. You place a quiver and an archer will stand at that post forevermore, firing on any zombies that come within range. To keep everything running smoothly, you hire colonists to perform these jobs and others for you…or for the colony, I guess. If you play right, you’ll never need to collect a single grain of wheat or fire a single arrow in defence. The main drive is ensuring food and safety for your burgeoning colony comprised of…admittedly brain-dead workers. While you’re all alone in the former aside from a few brain-dead animals and some big-nosed villagers, Colony Survival is all about the collective. ![]() ![]() And that’s where this game deviates from Minecraft. Every night zombies attack and try to kill your colonists and destroy your banner. It also has biomes like snow and rainforest, but I’ve yet to find them. It uses metre-cubed blocks for everything and features a procedurally-generated world with grass, dirt, stone, woods and lakes. Let’s get the first big hurdle out of the way. At time of writing I have all but one achievement, but that just requires me to stockpile some more food. This one, however, makes me want to review it to support it and encourage others to try it too. I don’t normally review games until I’ve completed them, nor do I like to review early access games as they’re an incomplete experience. I dunno if that’s actually what happened, but I wouldn’t be surprised. I like Minecraft and this is a unique twist on the concept. ~~ This review is for v0.2.3 in July 2017 ~~Īfter playing a while of this, I can only describe it as a Minecraft mod idea that was too hard to implement into Minecraft itself, so they made their own game for it. ![]()
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